Game Industry

Eating Well: Strategy Game Design and the Feast of Choice

Regardless of the genre, playing games is fundamentally about making decisions. Good decisions in game design involve both choice and consequence. The more players see and feel the results of their decisions, the more engaging a game will be. In a shooter, choices and their consequences are immediate and clear – which enemy to target […]

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Hand in Hand: Building Better Narratives for Games

Game design was a less specialized vocation when I first entered the industry. Teams were smaller and most designers wore all the hats – systems, content, and narrative. Still, my previous experience as a writer and editor meant I often got tapped for narrative work. My first contract job was creating single-player campaign story content

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Mayhem, Madness, and Games: Farewell to 2023

A freelance consultant’s days are busy but unpredictable. For any given week, I might have work for multiple clients, or I might be tinkering with my own game, or I might be seeking out new contracts for a future quarter. Most likely it’s a mix of all three. Consulting doesn’t have anywhere near the security

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Dangerous Roads: Carnage in the Game Industry

So first, a quick refresher on recent events: In late spring of 2023, a major funding deal between the Swedish company Embracer Group and Savvy Games – a group backed by money from the Saudi government – spectacularly collapsed.  The deal was supposedly worth two billion dollars in development funding over six years and had

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