October 2023

Monkey Business: Who’s To Blame for Skull Island: Rise of Kong?

At several places I’ve worked, I developed a reputation as a “fun farmer.” I was the guy who’d play almost any game, regardless of the review scores, and try to find the nuggets of goodness in them. I could usually find something that made the effort worthwhile – a single feature, a great cinematic moment, …

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The Price of Redemption: When Bad Games Go Good

Phantom Liberty, the recently released DLC for Cyberpunk 2077, is great. The story is compelling and lengthy, a masterclass in how to seamlessly add post-ship content into the middle of an existing narrative. The 2.0 patch for the game, which launched shortly before the DLC, overhauls and improves many of the game’s core systems, including …

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Destructive Imbalance: The Need for Game Developers to Organize

Here we go again.  Last week, the game industry was rocked by 800 layoffs at Epic Games, nearly 16% of their total workforce. The announcement is just the latest in a string of “reductions in force” across the game industry – Striking Distance, Relic, Amazon, and Probably Monsters among them. I can’t remember a more …

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